Core

Articles

Changing a Mid-Sequence Icon/Label in Accent.

This feature allows you to label keys and change icons within a sequence. Although it is called Mid-Sequence Category, you can use it in se...

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Changing an Icon in Core Vocabulary

To Change an Icon in Core Vocabulary:1. In the Toolbox, activate ASSIGN CORE KEYS. 2. Select the key on your overlay that contains the icon...

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How do I Erase a Core Sequence?

To Erase a Message stored under an Icon or Icon Sequence:1. Activate the TOOLS key twice to go to the Toolbox.2. Select ERASE CORE.3. Select...

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How do I Hide Core Keys?

Hiding CORE Vocabulary Keys NOTE:  Hide Keys works with single hit vocabulary.  If Hiding Core with a Sequenced Overlay, all the icon seq...

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How do I Store a Message in the Core Vocabulary?

1. Navigate to the key you wish to modify but do not select.2. Select the Tools key then the Set-Up key from the menu. 3. Select the key you...

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How do I Swap Core Keys?

Swap CORE Keys  You can move keys around in CORE by using SWAP CORE KEYS.  When you swap keys, the whole key, including any sequences tha...

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Link a CORE Icon/Sequence to a Page

If, instead of programming a message under an icon sequence on your CORE, you want to link the sequence to a Page you have already created,...

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Linking a Dynamic Activity to a Core Icon/Sequence

You make an Activity dynamic by linking it to an icon sequence and turning it ON in the DYNAMIC ACTIVITY MENU. Once the activity becomes a D...

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Modifying a Single Hit Icon to a 2 Hit Key Sequence

This is most often used for those Individuals that would like to add some vocabulary to their 1 Hit Unity program but are not ready to advan...

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What are Embellished Icons and How are they Used?

If you have modified (or embellished) the final icon in any sequence, you can choose to have the embellished icon displayed on your overlay...

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