Using and Programming Auditory Prompts in the Vantage Lite.

Auditory Prompts may help you to learn which keys are where on your overlay.
When Auditory Prompts are turned ON in the AUDITORY PROMPT MENU, your device defaults to speaking the label of any key you activate. That is, if you press and hold the
key on your overlay, you will hear, “Like” or “Sun” or whatever the label is that has been assigned to the
key.
When Auditory Prompts are ON, you must press and hold a key to hear the auditory prompt. If you are scanning, simply activate your switch. To retrieve a message, activate the key or switch again after you have heard the prompt.
You can hear prompts through the device’s speaker. You can also plug stereo headphones into the Headphone jack on the side of the case. This allows you, but not others, to hear the prompts. If you are using headphones, turn the Use Earphone option ON in the AUDITORY PROMPT MENU. If you want to use both headphones and a speaker at the same time, you must have an adapter
You can choose to have Label Prompts or Content Prompts spoken. You might also want Category Prompts. You must turn the prompts ON in the AUDITORY PROMPTS MENU.
Label Prompt
This is whatever the label (or name) is that has been assigned to a specific icon. If you changed a label during the storing process, the prompt will be whatever you changed the label to. For example, you may have changed the UMBRELLA label to “Weather.” The prompt will be “Weather” in that case.
Content Prompt
This tells your device to speak whatever message is stored with a particular icon. If no message is stored, the label is spoken. For example, if “Salad” is stored under the sequence APPLE FROG, when you activate APPLE you will hear “Apple.” When you activate FROG you will hear, “Salad.”
Sometimes the contents of a message may be too long to be a helpful prompt. For example, the message may be a song, in which case you would not want the Content Prompt to be the singing of the whole song. To avoid this, when you assign a content prompt to a long message, use EDIT CORE, select the message, scroll to the end of the message, use INSERT TOOL to insert the Tool, PROMPT MARKER, then type the prompt you want to use, such as the name of the song. Your device will speak the text that follows the Prompt Marker. The prompt will not be displayed on the screen or spoken with the rest of the text in the regular message.
Category Prompt
Category Prompts are used only if you are scanning.
Category prompts should help you locate where you are on the keyboard, e.g., “Row 1 Column 1” or “Row 3 Column E”. In some cases you may have a number of similar messages stored in one row or column. In this case, you might want the prompt to say something like, “Row 1, School.”
Use the ASSIGN CORE KEYS menu to create Category Prompts for Core vocabulary keys.
Use the MODIFY ACTIVITY and MODIFY PAGE menus to assign Category Prompts to Activity Rows or Pages.
During the storing process you are asked to select a key to create or modify. You select a key from your overlay. If the key you select is a possible Category key (that is, it is a key in the first row or the first column of your overlay) an option to Store a Category Prompt becomes visible in the menu. When you select this option, your device takes you to your spelling overlay where you spell the prompt you want to use, for instance, “School” or “Science.” When you are through, activate OK.
PROMPT MARKER
For use with Category Prompts: If a stored message is too long or otherwise inappropriate for a prompt, scroll to the end of the message, insert Prompt Marker and type the text you want to use for a prompt. The prompt is spoken but not displayed on the screen or added to the regular stored text.
To Erase a Category Prompt:
1. In the Toolbox, activate ASSIGN CORE KEYS; MODIFY PAGE or MODIFY ACTIVITY menus.
2. Select the key on your overlay that contains the prompt you want to erase.
3. Select Store Category Prompt from the options that you see.
4. Activate CLEAR DISPLAY instead of spelling a prompt.
5. Activate OK.
To Erase a Label Prompt:
1. In the Toolbox, activate ASSIGN CORE KEYS.
2. Select the key on your overlay that contains the label you want to erase.
3. Activate the Rename Icon key
4. Activate CLEAR DISPLAY from your spelling overlay to erase the name of the label. The current name disappears from the Text Display Area. If you do not want to add a different label to the icon, activate OK.
4a.If you want a new label, type it in and then activate OK.
To Erase a Content Prompt
1. In the Toolbox, activate ERASE CORE.
2. Activate the icon sequence whose contents you want to erase.
3. Activate YES (or NO if you change your mind).
Important! When you delete a Content Prompt, you are deleting the message that was
stored under that icon sequence.